Without Regret

BY

Sleepy Ghost Productions

 

Image of an NPC I created from a reference image from out talented 2-D department

My Team and Role

My team and I worked alongside each other from the founding of our studio (Sleepy Ghost) in August 2025 and brought to life "Without Regret". The project lasted until May 2026. The studio consisted of nine members. Two programmers, Two Level Designers, Two 2-D artists, and three 3-D artists.

 

 

I am a member of the art team responsible for the creation of all NPCs. Additionally I worked as a prop artist assisting in the creation of several smaller props throughout the world of "Without Regret".

Contributions

While working on "Without Regret we had Semi-strict guidelines to follow while creating our NPCs and other assets for the game. The style we wanted was a low poly world and I delivered on the request. All characters created are at approximately our limit of 3000 tris of comparable size for ease of rigging. Below is a collection of works from "Without Regret" that I was responsible for creating.